Demon Dogs! The Guilty Pleasures of Thundarr the Barbarian

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Demon Dogs! The Guilty Pleasures of Thundarr the Barbarian

Aaand tonight I’m gonna party like it’s 1994.

Yes, in 1977 Star Wars blew our minds, but we also had Saturday mornings where shows were hit or miss. Many of us were a captive audience for the sake of catching the good stuff like Superfriends, Sigmund and the Sea Monsters (more on that show later if you behave yourselves), and Thundarr the Barbarian.

Thundarr left the deepest imprint upon my head. Perhaps the ferocious and bold inventiveness of the show is what drew me in, but it also taught crucial lessons about loyalty, uniqueness as strength, standing up to oppression, and learning from your mistakes (without judgement). The show was also the king of the cliffhangers.

Thundarr plays marvelously with archetypes–the friendship of Thundarr-Ookla parallels with Gilgamesh-Enkindu, and the third character Princess Ariel as advisor and wisecracking sage corresponds with the powerful but independent Merlin. There was never overt sexual tension between this trio of wanderers–this was a show for tweens, after all–but the unwavering friendship between the three principal characters was encouraging for kids to see, because no matter who they ended up fighting and how insurmountable the obstacle, they left no one behind, regardless of gender or species. It was a good lesson in friendship for kids–stand up to bullies, and the struggle gives you strength.

The show is rich in still deeper thematic content–renewal. The world isn’t dying–it frickin’ died, from natural disaster (the runaway planet is a bit liberal in its hard-scientific plausibility), but two millennia later we rise phoenix-like into–well–you know (or you should know) the opening quote, a world of savagery, super-science, and sorcery.

The familiar sites of the old world–The Statue of Liberty, The Hollywood Sign, The New York Public Library–these also immersed the viewers, rooting them in the familiar world while also challenging us to imagine a possible future, albeit shattered, with less comforts but much higher adventure and excitement. It was a worthwhile trade-off if one could fall in with the right crowd.

I remember this show as a celebration of diversity as strength rather than  weakness, of one’s actions being the determining factor of one’s fate and growth of character, and best of all, it celebrated the underdogs–the outsiders–as the true heroes of the healing landscape, and the fight against oppression (most often on the behalf of others under siege) seemed to make Thundarr, Ookla, and Ariel stronger with every viewing.

It all comes down to empathy, emotional identification. I know that sounds naive and whimsical, but in a world where willful ignorance is prized and rewarded over justice and duty, I’ll take the escapism of this show any day of the fucking week. Case closed, bring on that runaway planet and split the moon evenly in half.

 

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